007 First Light: The Kotaku Review
007 First Light is a new game featuring a young James Bond navigating his first missions with MI6. The game attempts to blend cinematic storytelling with various gameplay mechanics, but struggles with narrative consistency and depth. While it draws inspiration from titles like Metal Gear Solid and Hitman, it ultimately falls short of delivering a cohesive experience.
- ▪The game features a young James Bond being recruited into a rebooted 00 program.
- ▪It incorporates various gameplay modes, including stealth and action sequences.
- ▪The narrative is criticized for being inconsistent and spreading itself too thin.
Opening excerpt (first ~120 words) tap to expand
Jackson Tyler Published May 26, 2026 𝕏 Copied! Midway through 007 First Light’s best level, young agent James Bond has to tie his very first bow tie. After killing, so far, approximately seven thousand men with headshots, and fresh off seducing the hottest, richest women in the world with autopilot charm, this is the moment in which the game slows down to make Bond feel briefly, genuinely human. Q, who here is a Distinguished Gentlemen Dandy in First Light‘s inspired take on the character, must calmly talk Bond, and the player, through a 20+ step bow tie QTE that never seems to end.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Kotaku.