15 years later, the Steam dev behind a failed Minecraft killer won't give up
Cube World, a voxel exploration game developed by Picroma, has struggled to gain traction since its alpha release in 2019. Despite its lack of success and a dwindling player base, developer Wollay continues to work on the game, recently transitioning it to Unreal Engine 5. His dedication to improving Cube World reflects a deep commitment to his vision, even as the gaming community has largely moved on.
- ▪Cube World began development in 2011 and gained attention in 2013 but has remained in alpha since 2019.
- ▪The game has a 'mostly negative' review score on Steam and only 19 active players.
- ▪Wollay, the developer, has been working on new features and improvements despite the game's lack of success.
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Follow Followed Like Thread Link copied to clipboard Add us on By Patricia Hernandez Published May 26, 2026, 6:30 PM EDT Feature The internet hyped Cube World to be the ultimate game, but it's never moved past alpha { "@context": "https://schema.org", "@type": "BreadcrumbList", "itemListElement": [ { "@type": "ListItem", "position": "1", "name": "Home", "item": "https://www.polygon.com/" }, { "@type": "ListItem", "position":"2", "name": "Feature", "item": "https://www.polygon.com/features/" }, { "@type": "ListItem", "position":"3", "name": "15 years later, the Steam dev behind a failed Minecraft killer refuses to give up", "item": "https://www.polygon.com/cube-world-steam-minecraft-15-years-later/" } ] } 15 years later, the Steam dev behind a failed Minecraft killer refuses to give up…
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