Agentic Ops: How I Shipped My Vibe-Coded Game to Production
The article discusses the author's experience of creating and deploying a cooking game using AI tools. After coding the game, the author faced challenges in deployment but utilized an AIOps product to streamline the process. The deployment was completed efficiently, showcasing the potential of agentic ops in software development.
- ▪The author created a cooking game that generates dishes based on random ingredients.
- ▪Deployment was facilitated by an AIOps product that helped plan and execute the process.
- ▪The total time from coding to live deployment was about an hour.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3955555) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } paul_h Posted on May 30 Agentic Ops: How I Shipped My Vibe-Coded Game to Production #vibecoding #devops #sre #aiops Over the weekend, I vibe coded a cooking game. You combine random ingredients, and the game generates a dish with a score and a snarky review — stuff like "This tastes like regret and too much butter." I'd wanted to build this for a while. Eventually I'll hook it up to an AI model to generate more combinations and even harsher critiques.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).