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AnyPS5: Port PS5 binaries to PC without emulation (87% system libraries mapped)

AnyPS5: Port PS5 binaries to PC without emulation (87% system libraries mapped)

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About Tool for automatic executables porting to Linux and Windows. Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. Usage, Build instructions, Technical debt of the project, code style conventions, contributing Status * System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function.

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Original publisherGitHub
Canonical URLhttps://github.com/boykopovar/AnyPS5
Publication timeTue, 06 Oct 2026 23:28:08 +0000
Retrieval time2026-10-07T00:33:01.767Z
Last seen2026-10-07T00:33:01.767Z
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Opening excerpt (first ~120 words) tap to expand

About Tool for automatic executables porting to Linux and Windows. Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process. Usage, Build instructions, Technical debt of the project, code style conventions, contributing Status * System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared. List of verified games Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz. Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.

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