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Australia says platforms like Steam and Roblox have 'significant' child safety gaps

Australia says platforms like Steam and Roblox have 'significant' child safety gaps

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Australia's eSafety Commission has identified significant gaps in the child safety measures of major gaming platforms including Steam, Roblox, Fortnite, and Minecraft. The report highlights inconsistent approaches to age verification and content moderation, noting that some platforms lack proactive tools to detect harmful material or predatory behavior. Regulators are urging these companies to improve their safety protocols to better protect young users from exploitation and violence.

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Original publisherBBC News — World
Canonical URLhttps://www.bbc.co.uk/news/articles/cjvgygzzy6lro?at_medium=RSS&at_campaign=rss
Publication timeFri, 02 Oct 2026 02:29:41 GMT
Retrieval time2026-10-02T03:00:44.552Z
Last seen2026-10-02T03:00:44.552Z
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Cluster4I_4ue4QX3fo · 1 stories
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Australia says platforms like Steam and Roblox have 'significant' child safety gapsImage source, Getty ImagesImage caption, eSafety Commissioner Julie Inman Grant says gaming platforms must "lift their game" on child safetyByLana LamSydneyPublished2 October 2026, 03:07 BSTUpdated 30 minutes agoAustralia's online safety regulator has found "significant gaps" in how popular gaming platforms protect children online.In a new report it found inconsistent approaches in how Steam, Roblox, Fortnite and Minecraft implement child safety measures as research shows nine out of 10 children aged 8 to 17 in Australia have played online games."Australian children have a right to play online without being exposed to predators, sexual extortionists, violent extremist content or other harmful material,"…

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