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Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an amazing pitch for Thief'

Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an amazing pitch for Thief'

https://www.pcgamer.com/author/andy-chalk/· ·12 min read · 0 reactions · 0 comments · 53 views
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Arkane Studios was initially approached by Bethesda to develop Thief 4 before creating Dishonored. Co-directors Raphael Colantonio and Harvey Smith expressed their excitement for both Thief and Blade Runner franchises during a recent discussion. Ultimately, neither project materialized, leading to the development of Dishonored instead.

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PC Gamer · https://www.pcgamer.com/author/andy-chalk/
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Original publisherPC Gamer
Canonical URLhttps://www.pcgamer.com/games/action/before-dishonored-arkane-was-tapped-to-make-thief-4-and-my-heart-weeps-for-what-might-have-been-we-had-an-amazing-pitch-for-thief/
Publication timeMon, 25 May 2026 16:24:17 +0000
Retrieval time2026-05-25T16:37:38.283Z
Last seen2026-05-25T16:37:38.283Z
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Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Games Action Before Dishonored, Arkane was tapped to make Thief 4, and my heart weeps for what might have been: 'We had an amazing pitch for Thief' News By Andy Chalk published 25 May 2026 A Blade Runner game was also a possibility, which would have been fine too, I guess. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Raphael Colantonio/Harvey Smith (YouTube)) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter The Dishonored games were a treat for old-time stealth sickos in part because they cleaved so closely to Thief, the greatest example of the genre.

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Excerpt limited to ~120 words for fair-use compliance. The full article is at PC Gamer.

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