
Broken Sword creator chose human artists over AI for all 55,000 new frames of animation in the upcoming 2 remake — 'People are going to seek out human-crafted art'
This remake doesn't use AI, and, according to Cecil, there's a very good reason for that.Latest Videos FromTechRadarWatch full video here: AI don’t think so (Image credit: Revolution Software Ltd)“I think AI has its place,” Cecil says. “It's just not relevant in our games because we want human animation, human characterization and human expression, and that's much better done by humans.”A perfect example of that lies in the game's hand-drawn art, all of it redone for Broken Sword - The Smoking Mirror: Reforged. You may like 'The Half-Life 2 of AI': Saber executive thinks the controversial tech will create great games someday — but I’m not so sure Quote of the day by filmmaker James Cameron on AI: 'All of human art and human experience put into a blender' As a human D&D Dungeon Master, can I be replaced by ChatGPT or Gemini?
- ▪This remake doesn't use AI, and, according to Cecil, there's a very good reason for that.Latest Videos FromTechRadarWatch full video here: AI don’t think so (Image credit: Revolution Software Ltd)“I think AI has its place,” Cecil says.
- ▪“It's just not relevant in our games because we want human animation, human characterization and human expression, and that's much better done by humans.”A perfect example of that lies in the game's hand-drawn art, all of it redone for Brok
- ▪You may like 'The Half-Life 2 of AI': Saber executive thinks the controversial tech will create great games someday — but I’m not so sure Quote of the day by filmmaker James Cameron on AI: 'All of human art and human experience put into a b
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| Publication time | Sat, 19 Sep 2026 17:00:00 +0000 |
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Gaming Broken Sword creator chose human artists over AI for all 55,000 new frames of animation in the upcoming 2 remake — 'People are going to seek out human-crafted art' Features By Griff Griffin Published 19 September 2026 5 min read The human touch When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Revolution Software Ltd) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Charles Cecil wants to make one thing clear: “I'm not anti-AI.”The veteran British developer behind the legendary 1996 point-and-click game Broken Sword: The Shadow of the Templars speaks to TechRadar…
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