Built free app for game design and worldbuilding
Mikhail has created a free app for game design and worldbuilding, which allows users to define game objects and store data in a structural JSON format. The app includes features such as a block editor, template system, graph editor, and map creation tools. The app is available for Windows and Mac, and is open source, with the source code available on GitHub and a downloadable version on Itch.io.
- ▪The app allows users to create wiki-like documents using a block editor and template system, with support for markdown.
- ▪The app includes a graph editor for designing dialogues and a canvas for creating maps and prototyping levels.
- ▪The app allows users to store and manage a database of game objects and export data to customizable formats, including JSON and CSV.
2 outlets in our directory ran this story, first to last over 28 hours. All of the coverage we found sits in one bucket: centre. That one-sidedness is itself worth noticing.
- ▪ I built an app to manage my game collection — Retrodex
DEV.to (Top) files mainly under programming. We currently carry 4,924 of its stories.
Story provenance
Source · retrieval · rights · ranking — open for full record
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Attribution is not the same as permission. This drawer separates discovery metadata, excerpts, WeSearch-generated summaries, reuse status, and whether the publisher receives the visit. Nothing here claims a legal grant the publisher has not made.
Record
| Original publisher | DEV.to (Top) |
| Canonical URL | https://dev.to/imsc/built-free-app-for-game-design-and-worldbuilding-38n8 |
| Publication time | Sat, 30 May 2026 18:47:07 +0000 |
| Retrieval time | 2026-05-30T18:59:44.194Z |
| Last seen | 2026-05-30T18:59:44.194Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | KxspRow6vhq4 · 2 stories |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
Rights status (four layers)
WeSearch handling by dimension
| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3960360) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } Mikhail Posted on May 30 Built free app for game design and worldbuilding #gamedev #opensource #tooling #gamedesign Hi! I want to share a project that I work for a while. It started from idea to get rid off manual copying data from game design documents to game engine. Here you can define your game objects, their props, relations and everything will be stored in structural JSON format that can be read by Unity, Godot, Unreal and other engines.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).