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CALX Is The Journey-Looking Action-RPG Soulslike I Never Knew I Needed Until I Played It

Ethan Gach· ·5 min read · 0 reactions · 0 comments · 35 views
#gaming#rpg#indie
CALX Is The Journey-Looking Action-RPG Soulslike I Never Knew I Needed Until I Played It
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CALX is an upcoming action-adventure RPG developed by True Colors, set to release on June 4. The game combines exploration with challenging combat elements reminiscent of Soulslike games. Its demo has been updated, revealing a unique blend of serene exploration and intense gameplay.

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Kotaku · Ethan Gach
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Original publisherKotaku
Canonical URLhttps://kotaku.com/calx-is-the-journey-looking-action-rpg-soulslike-i-never-knew-i-needed-until-i-played-it-2000699178
Publication timeMon, 25 May 2026 19:00:58 +0000
Retrieval time2026-05-25T19:07:40.295Z
Last seen2026-05-25T19:07:40.295Z
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Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

By Ethan Gach Published May 25, 2026 𝕏 Copied! There’s a very specific genre of indie game I’m very fond of, but I’m not quite sure what the name of said genre is. Journey, Sable, Sword of the Sea, Jusant, Europa–all exploration-focused third-person adventure games, I guess? But that’s not it. There are light puzzle elements too, and yeah, they all have banger soundtracks… but whatever it is, I just don’t know the word for it. The “it” in this context is an antonym for cramped and congested. Expansive, beautiful, wide-open areas that, ultimately, serve no purpose, yet were made with purpose. It’s a comfy feeling of looking out onto a shitload of nothing.

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