Capcom Says Onimusha: Way Of The Sword Being The ‘Pinnacle Of Swordplay Action Games’ Is What Success Looks Like After A 20-Year Gap
Given the 20-year gap between Way of the Sword and the last release before it, 2006’s Onimusha: Dawn of Dreams, I was curious about what success for this new game even looks like to Capcom. An enemy from the first game alongside a similar enemy from Way of the Sword “We’ve built this game with the intention of essentially creating a new swordplay experience – the pinnacle of swordplay action games,” producer Akihito Kadowaki tells me. “Just releasing [the game] and it being cool for [familiar] players is not quite enough.
- ▪Given the 20-year gap between Way of the Sword and the last release before it, 2006’s Onimusha: Dawn of Dreams, I was curious about what success for this new game even looks like to Capcom.
- ▪An enemy from the first game alongside a similar enemy from Way of the Sword “We’ve built this game with the intention of essentially creating a new swordplay experience – the pinnacle of swordplay action games,” producer Akihito Kadowaki t
- ▪“Just releasing [the game] and it being cool for [familiar] players is not quite enough.
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Share Follow Us Share Close Post Tweet Email https://gameinformer.com/exclusive-feature/2026/07/29/capcom-says-onimusha-way-of-the-sword-being-the-pinnacle-of-swordplay Copy Link Follow Us Close Twitter Facebook Instagram Twitch YouTube window.addEventListener('load', function() { if (jQuery(".gi5-mobile-float").is(":visible")) { jQuery("body").addClass('gi5-mobile-float-active'); } }) exclusive feature Capcom Says Onimusha: Way Of The Sword Being The ‘Pinnacle Of Swordplay Action Games’ Is What Success Looks Like After A 20-Year Gap by Wesley LeBlanc on Jul 29, 2026 at 02:38 PM Share FacebookPost TwitterTweet EmailEmail CommentComment The last time a new Onimusha game launched, it was 2006.
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