Casting Resurrection on a Dead D&D Table
The article discusses the author's experience with Dungeons & Dragons (D&D) and the challenges of being a Dungeon Master (DM). It explores the potential of using AI to assist in DM tasks and revive a stalled campaign. The author reflects on the difficulties of preparation and the idea of modeling the game world using graphs to improve AI performance.
- ▪The author faced challenges in preparing for D&D sessions due to personal commitments and a lack of resources.
- ▪AI is considered as a potential solution to assist DMs by offloading rule application and managing game information.
- ▪The author attempted to implement a vision of an AI DM using graph modeling but encountered significant technical difficulties.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3951111) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } Lucas Quest Posted on May 26 • Originally published at tapestria.quest Casting Resurrection on a Dead D&D Table #ai #gamedev #rpg #buildinpublic The Roadtrip Boredom is optional nowadays. We are always pursuing some source of entertainment, and at the slightest sign that dopamine will cease, we promptly get our phones to keep it flowing.
…
Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).