
Drain the oceans and flood the land with this sea level simulator
Sliding Shores is a non-commercial interactive tool that allows users to visualize the effects of changing global sea levels on a 3D globe. By adjusting a slider, viewers can see coastlines retreat or submerge in real time, ranging from draining the oceans to flooding Mount Everest. The visualization aims to provide a tactile understanding of how thin the layer of habitable land is and how dramatically surface area ratios shift across geological time.
- ▪Sliding Shores is a personal, non-commercial science visualization created by Richard Franklin.
- ▪The tool uses the Etopo 2022 Global Relief Model to render Earth as a 3D globe with adjustable sea levels.
- ▪Users can set sea levels from -11,000 meters to +8,849 meters to observe real-time changes in coastlines.
- ▪The visualization includes presets for historical ice age levels and future scenarios like the 2100 worst case.
- ▪The tool does not account for local variables such as high tides, storm surges, or existing sea walls.
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Record
| Original publisher | Boing Boing |
| Canonical URL | https://boingboing.net/2026/09/27/drain-the-oceans-and-flood-the-land-with-this-sea-level-simulator.html |
| Publication time | Mon, 28 Sep 2026 00:26:20 +0000 |
| Retrieval time | 2026-09-28T00:56:06.734Z |
| Last seen | 2026-09-28T00:56:06.734Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | tmcRG3rCBhm5 · 1 stories |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
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| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Drain the oceans and flood the land with this sea level simulator Rob Beschizza 5:26 pm Sun Sep 27, 2026 Boil off 100 feet and we get Doggerland back! You've surely seen interactive maps showing the effects of the sea level rising, but Sliding Shores makes a game of it: you get a beautifully-rendered globe and a slider to raise or lower the oceans. There's a load of presets, from "oceans drained" to "drown Everest," a feat not even Waterworld managed. Historical ones include the height of the ice age; more credibly ominous futures include "2100 worst case" and "West Antarctic collapse." It's the work of Richard Franklin . Sliding Shores is a personal, non-commercial science visualisation.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Boing Boing.