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Evolutionary Enhanced Multi-Agent Reinforcement Learning for Cooperative Air Combat

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Evolutionary Enhanced Multi-Agent Reinforcement Learning for Cooperative Air Combat
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The paper presents a new framework for multi-agent reinforcement learning in cooperative air combat scenarios. It introduces the Adversarial Curriculum and Evolutionary-enhanced Multi-agent Proximal Policy Optimization (ACE-MAPPO) to address challenges faced by unmanned combat aerial vehicles. Experimental results indicate that ACE-MAPPO outperforms existing methods in training stability and convergence speed.

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Original publisherarXiv cs.AI
Canonical URLhttps://arxiv.org/abs/2605.25091
Publication timeTue, 26 May 2026 00:00:00 -0400
Retrieval time2026-05-26T04:07:43.013Z
Last seen2026-05-26T04:07:43.013Z
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Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Computer Science > Artificial Intelligence arXiv:2605.25091 (cs) [Submitted on 24 May 2026] Title:Evolutionary Enhanced Multi-Agent Reinforcement Learning for Cooperative Air Combat Authors:Chengwei Li, Junlin Liu, Yang Gao View a PDF of the paper titled Evolutionary Enhanced Multi-Agent Reinforcement Learning for Cooperative Air Combat, by Chengwei Li and 2 other authors View PDF HTML (experimental) Abstract:As modern air combat evolves toward beyond-visual-range (BVR) multi-aircraft cooperative engagements, autonomous decision-making for unmanned combat aerial vehicles (UCAVs) faces significant challenges due to high-dimensional state spaces, discrete action commands, and strongly adversarial dynamic environments.

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