Guillermo del Toro Is Converting ‘Pan’s Labyrinth’ to 3D Without AI
The days of every big Hollywood blockbuster being released in 3D are over and, frankly, good riddance. In almost every single case in the past, when you saw a new movie in 3D, it felt like a cash grab, didn’t add anything at all, and soured most of us on the experience as a whole. But there are filmmakers out there who still believe in the process and know how to use it to their advantage.
- ▪The days of every big Hollywood blockbuster being released in 3D are over and, frankly, good riddance.
- ▪In almost every single case in the past, when you saw a new movie in 3D, it felt like a cash grab, didn’t add anything at all, and soured most of us on the experience as a whole.
- ▪But there are filmmakers out there who still believe in the process and know how to use it to their advantage.
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The year is 2026. The days of every big Hollywood blockbuster being released in 3D are over and, frankly, good riddance. In almost every single case in the past, when you saw a new movie in 3D, it felt like a cash grab, didn’t add anything at all, and soured most of us on the experience as a whole. But there are filmmakers out there who still believe in the process and know how to use it to their advantage. Filmmakers like Guillermo del Toro. Later this year, del Toro is re-releasing his iconic film Pan’s Labyrinth in theaters to celebrate its 20th anniversary. It’ll be available in several premium formats, including 3D, and while our natural reaction might be to avoid it at all costs, at San Diego Comic-Con, del Toro explained why his conversion is different from the rest.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Gizmodo.