How Baldur’s Gate 3 almost derailed D&D’s Descent into Avernus adventure
The development of Dungeons & Dragons' adventure module Descent into Avernus faced significant challenges due to its forced tie-in with Baldur's Gate 3. Designers highlighted the complexities of integrating the two projects, which affected the creative process. Despite these hurdles, the module has gained popularity among players for its unique themes and engaging content.
- ▪Descent into Avernus is set in Avernus, the first layer of the underworld in Dungeons & Dragons.
- ▪The adventure features Zariel, a fallen angel who plays a central role in the narrative.
- ▪Designers expressed concerns about the difficulties of tying tabletop RPGs to video games.
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Follow Followed Like Thread Link copied to clipboard Add us on By Francesco Cacciatore Published May 25, 2026, 10:01 AM EDT A forced tie-in with Baldur's Gate 3 made working on Descent into Avernus even more hellish { "@context": "https://schema.org", "@type": "BreadcrumbList", "itemListElement": [ { "@type": "ListItem", "position": "1", "name": "Home", "item": "https://www.polygon.com/" }, { "@type": "ListItem", "position":"2", "name": "Dungeons & Dragons", "item": "https://www.polygon.com/dnd-dungeons-dragons/" }, { "@type": "ListItem", "position":"3", "name": "Baldur\u2019s Gate 3 almost derailed D&D\u2019s infamous trip to Hell", "item": "https://www.polygon.com/dnd-descent-into-avernus-baldurs-gate-3-adventure-designers-interview/" } ] } Baldur’s Gate 3 almost derailed D&D’s infamous…
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