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Lusory attitude

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#psychology#games#philosophy
TL;DR · WeSearch summary

The lusory attitude is a psychological concept essential for players engaging in games. Coined by Bernard Suits in his 1978 book, it refers to the acceptance of arbitrary game rules to enhance the play experience. This attitude allows players to navigate challenges and achieve goals within the constraints of the game's structure.

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Record

Original publisherWikipedia
Canonical URLhttps://en.wikipedia.org/wiki/Lusory_attitude
Publication timeThu, 28 May 2026 22:52:21 +0000
Retrieval time2026-05-28T22:59:38.379Z
Last seen2026-05-28T22:59:38.379Z
Headline sourcePublisher (no WeSearch rewrite)
Excerpt sourcepublisher body
Excerpt methodFirst ~120 words (~800 chars) of extracted publisher body, fair-use limited.
SummaryWeSearch · cerebras-chat (WeSearch summarizer)
Summary source textcontentText
Citation coverageSummary is a WeSearch-generated derivative; primary citation is the original publisher URL.
ClusterNone
Cluster logicNot yet clustered, or no peer story found in the clustering window.
Ranking reasonStory pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking.
Publisher visitYes — open original
Substitutes article?No — link-out required for full text

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Publisher-declared
No publisher-confirmed rights record for this source yet.
Machine-readable
No source-specific machine-readable restriction detected beyond the public feed.
WeSearch interpretation
WeSearch declared handling (basis: Derived from the published RSS/Atom feed). This is WeSearch policy, not a legal grant on the publisher's behalf.
Unknown
Retrieval and training permissions are not asserted unless the publisher confirms them.

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Indexing May the item be indexed (stored, ranked, made findable)? Allowed
Snippet May a short excerpt of the publisher's text be shown? Allowed
AI summary May WeSearch generate its own short summary of the article? Limited
Retrieval / RAG May the content be exposed for third-party retrieval-augmented generation? Not asserted
Model training May the content be used to train AI models? Not asserted
Commercial reuse May the content be reused commercially? Not permitted

Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Toggle the table of contents Lusory attitude 5 languages 日本語PolskiSlovenščinaSvenska粵語 Edit links ArticleTalk English ReadEditView history Tools Tools move to sidebar hide Actions Read Edit View history General What links hereRelated changesUpload filePermanent linkPage informationCite this pageGet shortened URL Print/export Download as PDFPrintable version In other projects Wikidata item Appearance move to sidebar hide From Wikipedia, the free encyclopedia Psychological attitude of game players The lusory attitude is the psychological attitude required of a player entering into the play of a game.[1] To adopt a lusory attitude is to accept the arbitrary rules of a game, even though those rules often make the experience more challenging, in order to facilitate the resulting experience of…

Excerpt limited to ~120 words for fair-use compliance. The full article is at Wikipedia.

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