OpenGame: Open Agentic Coding for Games
OpenGame is an innovative open-source framework designed for end-to-end web game creation. It addresses the challenges faced by large language models in producing fully playable games by introducing reusable capabilities and a specialized code model. The framework aims to enhance the development of complex, interactive applications while being fully open-sourced.
- ▪OpenGame is the first open-source agentic framework for web game creation.
- ▪It features Game Skill, which includes a Template Skill for project skeletons and a Debug Skill for maintaining integration.
- ▪The framework is powered by GameCoder-27B, a code LLM specialized in game engine mastery.
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Record
| Original publisher | arXiv.org |
| Canonical URL | https://arxiv.org/abs/2604.18394 |
| Publication time | Wed, 29 Apr 2026 05:21:19 +0000 |
| Retrieval time | 2026-04-29T05:33:26.587Z |
| Last seen | 2026-04-29T05:33:26.587Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
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| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | VYPEWJ6E47Ay |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
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| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
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| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
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| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Computer Science > Software Engineering arXiv:2604.18394 (cs) [Submitted on 20 Apr 2026] Title:OpenGame: Open Agentic Coding for Games Authors:Yilei Jiang, Jinyuan Hu, Qianyin Xiao, Yaozhi Zheng, Ruize Ma, Kaituo Feng, Jiaming Han, Tianshuo Peng, Kaixuan Fan, Manyuan Zhang, Xiangyu Yue View a PDF of the paper titled OpenGame: Open Agentic Coding for Games, by Yilei Jiang and 10 other authors View PDF HTML (experimental) Abstract:Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at arXiv.org.