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OpenGame: Open Agentic Coding for Games

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#software engineering#game development#open source
OpenGame: Open Agentic Coding for Games
TL;DR · WeSearch summary

OpenGame is an innovative open-source framework designed for end-to-end web game creation. It addresses the challenges faced by large language models in producing fully playable games by introducing reusable capabilities and a specialized code model. The framework aims to enhance the development of complex, interactive applications while being fully open-sourced.

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arXiv.org
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Record

Original publisherarXiv.org
Canonical URLhttps://arxiv.org/abs/2604.18394
Publication timeWed, 29 Apr 2026 05:21:19 +0000
Retrieval time2026-04-29T05:33:26.587Z
Last seen2026-04-29T05:33:26.587Z
Headline sourcePublisher (no WeSearch rewrite)
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Excerpt methodFirst ~120 words (~800 chars) of extracted publisher body, fair-use limited.
SummaryWeSearch · cerebras-chat (WeSearch summarizer)
Summary source textcontentText
Citation coverageSummary is a WeSearch-generated derivative; primary citation is the original publisher URL.
ClusterVYPEWJ6E47Ay
Cluster logicGrouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison.
Ranking reasonStory pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking.
Publisher visitYes — open original
Substitutes article?No — link-out required for full text

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Unknown
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AI summary May WeSearch generate its own short summary of the article? Limited
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Commercial reuse May the content be reused commercially? Not permitted

Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Computer Science > Software Engineering arXiv:2604.18394 (cs) [Submitted on 20 Apr 2026] Title:OpenGame: Open Agentic Coding for Games Authors:Yilei Jiang, Jinyuan Hu, Qianyin Xiao, Yaozhi Zheng, Ruize Ma, Kaituo Feng, Jiaming Han, Tianshuo Peng, Kaixuan Fan, Manyuan Zhang, Xiangyu Yue View a PDF of the paper titled OpenGame: Open Agentic Coding for Games, by Yilei Jiang and 10 other authors View PDF HTML (experimental) Abstract:Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files.

Excerpt limited to ~120 words for fair-use compliance. The full article is at arXiv.org.

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