Pac-Man, but You're the Ghost
The article discusses a new game where the player takes on the role of a ghost in Pac-Man, with the goal of catching Pac-Man before he clears the maze. The game features an AI-controlled Pac-Man and a twist where the player must run away if Pac-Man eats a power pellet. The game is available to play online and offers a unique spin on the classic Pac-Man game.
- ▪The game is a new take on the classic Pac-Man game, where the player controls a ghost.
- ▪The player's goal is to catch Pac-Man before he clears the maze, while avoiding being caught if Pac-Man eats a power pellet.
- ▪The game features an AI-controlled Pac-Man and is available to play online.
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Story provenance
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Story provenance
Attribution is not the same as permission. This drawer separates discovery metadata, excerpts, WeSearch-generated summaries, reuse status, and whether the publisher receives the visit. Nothing here claims a legal grant the publisher has not made.
Record
| Original publisher | Garrit |
| Canonical URL | https://garrit.xyz/posts/2026-06-13-pac-man-but-you-re-the-ghost |
| Publication time | Sun, 14 Jun 2026 04:18:45 +0000 |
| Retrieval time | 2026-06-14T05:17:07.458Z |
| Last seen | 2026-06-14T05:19:38.916Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | Did9GOoiRJYu |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
Rights status (four layers)
WeSearch handling by dimension
| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Pac-Man, but you're the ghostJun 13 2026#guide#note#random#techI always felt a little bad for the ghosts in Pac-Man. They patrol the maze, they corner the guy, and then he eats a glowing pellet and suddenly they're the ones running for their lives. So I built a small game where you finally get to play the other side. Pac-Man has its own AI, and your job is to catch him before he clears the maze. The twist is the same one that always ruined my day as a ghost: if he eats a power pellet, the tables flip and he hunts you for a few seconds. Then you run. You can play the game here.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Garrit.