
Subnautica 2′s Great Fish-Killing Debate Is Bringing Balance Changes
The debate over fish killing in Subnautica 2 has prompted developer Unknown Worlds to announce upcoming balance changes. While players have expressed frustration over the lack of weapons and aggressive creatures, the developers have committed to improving creature behavior and player mitigation tools. However, the decision to not include weapons remains firm, as the game focuses on exploration and survival rather than combat.
- ▪Unknown Worlds has promised improvements to creature behavior and player mitigation tools in Subnautica 2.
- ▪Players have expressed frustration over the absence of weapons and the introduction of aggressive fish.
- ▪The developers clarified that the decision to exclude weapons is intentional, focusing on vulnerability and exploration.
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| Original publisher | Kotaku |
| Canonical URL | https://kotaku.com/subnautica-2-weapons-kill-fish-knife-weapons-updates-changes-unknown-worlds-2000697909 |
| Publication time | Wed, 20 May 2026 17:56:59 +0000 |
| Retrieval time | 2026-05-20T18:05:02.970Z |
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Subnautica 2′s Great Fish-Killing Debate Is Bringing Balance Changes Unknown Worlds has promised 'improvements to creature behavior and player mitigation tools,' but no knife SubnauticaSubnautica 2Unknown Worlds By Amelia Zollner Published May 20, 2026 | Comments (0) | 𝕏 Copied! © Unknown Worlds Since Subnautica 2 launched, players have been hard at work debating fish killing. Combat has never really been in the creepy underwater series’ DNA—the original game gave you a shabby knife that allowed you to fight back a bit, but exploration and stealth (and the helpless feeling that comes with being alone underwater without a real way to defend yourself) were always at the core of the series.
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