
Taking A Nokia 3310 Game Jam To The N’th Degree
A developer named Hoani created a custom PCB to run a game engine inside a modified Nokia 3310 case for a specific game jam. The project features a Raspberry Pi Pico microcontroller driving the original phone's LCD screen and keypad to play a ball-bouncing game called Trick Shot II. The game engine is written in Go and utilizes the Pico's superior processing power to handle graphics and sound within the device's limited interface constraints.
- ▪Hoani entered a game jam with the constraint of using the Nokia 3310's 94 by 48 pixel grey LCD, buzzer, and keypad.
- ▪The custom hardware build includes a Raspberry Pi Pico, the original Nokia LCD, and a Nokia keypad layout mounted on a PCB.
- ▪The game engine used for the project is written in the Go programming language and includes APIs for both graphics and sound.
- ▪The first prototype of the custom board did not fit perfectly because it used a 1.6mm board thickness instead of the required 1mm.
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| Original publisher | Hackaday |
| Canonical URL | https://hackaday.com/2026/10/11/taking-a-nokia-3310-game-jam-to-the-nth-degree/ |
| Publication time | Mon, 12 Oct 2026 02:00:59 +0000 |
| Retrieval time | 2026-10-12T02:04:37.895Z |
| Last seen | 2026-10-12T02:04:37.895Z |
| Headline source | Publisher (no WeSearch rewrite) |
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| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | NPnMLcnwirk4 |
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| Publisher visit | Yes — open original |
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| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
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| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Taking A Nokia 3310 Game Jam To The N’th Degree No comments by: Jenny List October 11, 2026 Title: Copy Short Link: Copy Game jams are a fun competition in which the aim is to write a game under a particular theme while under a time constraint, usually a weekend. [Hoani] entered one where the aim was to write a game within the constraints of the Nokia 3310’s user interface: a 94 by 48 pixel grey LCD, a buzzer, and a keypad. His entry was Trick Shot II, a ball-bouncing game running on his game engine, which is cool enough, but making a custom PCB for a Nokia 3310 case to run it on? Next level. Look away if you don’t like restomods, for a real Nokia 3310 is gutted to take this board.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Hackaday.