The PImpl idiom and the C++26 std:indirect type
The PImpl idiom and the C++26 std::indirect type July 23, 2026 by Marius Bancila PImpl (which stands for Pointer to implementation) is a programming tehnicque to remove implementation details from a class by placing them in a separate class that is accessed through an opaque pointer. Its purpose is to separate interfaces and implementations and minimize compile-time dependencies. In this article, we’ll at how the PImpl idiom is typically implemented in C++ and how C++26 simplifies its implementation.
- ▪The PImpl idiom and the C++26 std::indirect type July 23, 2026 by Marius Bancila PImpl (which stands for Pointer to implementation) is a programming tehnicque to remove implementation details from a class by placing them in a separate class
- ▪Its purpose is to separate interfaces and implementations and minimize compile-time dependencies.
- ▪In this article, we’ll at how the PImpl idiom is typically implemented in C++ and how C++26 simplifies its implementation.
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The PImpl idiom and the C++26 std::indirect type July 23, 2026 by Marius Bancila PImpl (which stands for Pointer to implementation) is a programming tehnicque to remove implementation details from a class by placing them in a separate class that is accessed through an opaque pointer. Its purpose is to separate interfaces and implementations and minimize compile-time dependencies. In this article, we’ll at how the PImpl idiom is typically implemented in C++ and how C++26 simplifies its implementation. Implementing with a raw pointer We can implement the Pimpl idiom using raw pointers and abiding to the Rule of Five.
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