Train your judgement
The article discusses the importance of developing judgment in animation design, particularly in the context of AI-generated content. It emphasizes the need to discern quality in animations and articulate reasons for preferences. Through various exercises, readers can practice identifying better animations and understanding the nuances that contribute to a more polished user experience.
- ▪AI can generate animation code but lacks the ability to determine what feels right.
- ▪The article provides exercises to help readers improve their judgment in animation design.
- ▪Readers are encouraged to articulate their choices to enhance their design skills.
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Opening excerpt (first ~120 words) tap to expand
AI can write animation code. What it can’t do is know what feels right. It produces motion that works, but feels mediocre, and if you can’t tell the difference, you’ll ship it. You’ll settle for good enough, and that’s not good enough. This article trains your ability to spot what’s wrong, name it, and fix it. Each exercise shows two animations side by side. Your job is to pick the better one, write down why you chose it, and then see my breakdown. Putting into words why something feels right trains your ability to articulate your judgment, a skill that will be incredibly valuable in the AI era.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Emil Kowalski.