Video Games vs. Horse
The article explores the representation of horses in video games, highlighting their role as both companions and gameplay elements. It discusses how different games approach horse mechanics, from the immersive experience in titles like Zelda to the more decorative use in MMORPGs. The author notes the challenges and quirks of horse AI, which can lead to amusing and bizarre interactions within the game world.
- ▪Horses in video games can serve various purposes, such as enabling combat or enhancing speed.
- ▪In games like Zelda, horses require taming and exhibit behaviors that mimic real-life animals.
- ▪The AI of horses can lead to humorous glitches and interactions with the game environment.
Opening excerpt (first ~120 words) tap to expand
Video Games Vs. Horse Ahh, horse. Strong, graceful, the picture of elegance. Truly one of nature’s most majestic creatures, and a favorite mainstay of the that one medium I like a whole lot. Welcome to ‘Video Games Vs.’ where I analyze the dumbest stuff in video games I can think of which inexplicably follows a pattern of being almost consistently jank and bizarre. And there is no creature in the interactive medium’s menagerie more jank and bizarre than the horse, and riding animals in general. Let’s get right into it. Simulating a Living Creature When adding a feature to your game, you always have to ask yourself what it is you’re spending your resources on and why.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Parry Everything.