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Video games were Cassandra’s refuge. Then she began to lose her sight

Nell Geraets· ·5 min read · 0 reactions · 0 comments · 14 views
#video games#disability#accessibility
Video games were Cassandra’s refuge. Then she began to lose her sight
⚡ TL;DR · AI summary

Cassandra Gray, a game developer, faced challenges when her eyesight deteriorated due to a chronic illness, making it difficult for her to play video games. This situation highlights the broader issue of accessibility in gaming, as many players with disabilities are often excluded from enjoying games. Researchers at Swinburne University are working on solutions to improve accessibility in video games for a more inclusive gaming experience.

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Original article
The Sydney Morning Herald · Nell Geraets
Read full at The Sydney Morning Herald →
Opening excerpt (first ~120 words) tap to expand

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Excerpt limited to ~120 words for fair-use compliance. The full article is at The Sydney Morning Herald.

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