Why We Banned 'Within the Realm of...' From Our AI Game Descriptions
An HTML5 game portal discovered that its AI-generated game descriptions had become overly repetitive, leading to poor search indexing due to patterns that matched Google's definition of scaled content abuse. The issue stemmed from a prompt that inadvertently encouraged templated language, with most descriptions using identical openings and excessive technical jargon. The team revised their prompt with stricter anti-template rules and implemented automated checks to prevent future homogeneity.
- ▪The portal used GPT-4.1-mini to generate descriptions for 6,800 games, aiming for an editorial tone.
- ▪56% of descriptions began with the same eleven-word phrase, and 86% overused technical jargon like 'tick rate' even in inappropriate contexts such as dress-up games.
- ▪Google's algorithm flagged the site's content as 'scaled content abuse,' resulting in an indexing rate of 18.6%, far below the web average of 37%.
- ▪The team updated their AI prompt with 11 new constraints to reduce repetition and introduced a CI script to detect linguistic homogeneity.
- ▪The revised approach treats anti-doorway patterns as first-class requirements, avoiding reliance on overused voice templates and excessive jargon.
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try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3903443) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } doodoolove Posted on Apr 29 • Originally published at doodoo.love Why We Banned 'Within the Realm of...' From Our AI Game Descriptions #ai #seo #webdev #programmatics A small portal's accidental brush with Google's scaled-content-abuse algorithm — and the 11-rule prompt change that fixed it. TL;DR We run a 6,800-game HTML5 portal where every game description is generated by GPT-4.1-mini using a prompt that tries to sound editorial.
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