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Zero Lines Maze: What the 8-Bit Guy's One-Liner Can Still Teach Us

Chris Garrett· ·5 min read · 0 reactions · 0 comments · 11 views
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Zero Lines Maze: What the 8-Bit Guy's One-Liner Can Still Teach Us
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The article discusses the innovative approach of the 8-Bit Guy to the classic C64 BASIC random maze program. It highlights how he created an infinite maze using a single line of code, showcasing clever programming techniques. Additionally, the article explores optimizations for speed and efficiency in coding.

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Retro Game Coders · Chris Garrett
Read full at Retro Game Coders →
Opening excerpt (first ~120 words) tap to expand

Zero Lines Maze: What the 8-Bit Guy’s One-Liner Can Still Teach UsWhat can we learn from 8bitguy’s version of the famous C64 BASIC random maze …?Say what you will about the 8-Bit Guy, but he just put out a fantastic take on the famous one-liner maze program. Even though I have typed that one-liner more times than I can remember, it still inspired me to write this post today, decades after I first learned it.Yep, the 8-Bit Guy, controversial as he is, sent me down a proper several day rabbit hole. There are at least four genuinely useful tricks hiding in his final program, but his video does not have a written version from what I can tell, so let me take you through them here.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Retro Game Coders.

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