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One live world of places we make together

Canvas homes, free play and protected studios: prices and rules

Compare the free cottage, reusable house items and optional $9/month protected studios. See what happens to artwork when protection ends.

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The free game comes first

Public exploration, shared painting and your starter homestead are free. Your homestead includes a garden and cottage; no purchase or card is required. Save a private explorer key before collecting paid items so you can recover them on another device.

Reusable houses have a one-time price

An extra Moss Cottage costs $6.99 USD and has two settlers. A Lantern Workshop costs $14.99 and has four. A Cloud Manor costs $29.99 and has six. These are reusable digital items, not subscriptions. Settlers are animated game characters, not human players. Placement needs grass, room around nearby buildings and building permission.

Packing keeps the interior

You can rename, customize and pack a home. Its interior remains kept when the building is packed or moved. Review the previous location before replacing it, or choose another permitted area. A larger home needs an available larger item and a suitable footprint; expansion keeps the existing interior.

A studio rents exclusive building rights

An optional protected 64 × 64 studio costs $9 USD per month and renews until canceled. It is public to view while only its renter can build during protection. Studio rent is separate from buying a house item. The one-hour free trial needs no card, creates no subscription and never charges automatically.

Expiry reopens the live space and keeps a copy

When protection ends, the server saves a private gallery copy before reopening the live space for building. The live plot is not permanently yours. Manage a paid subscription through the studio controls; cancellation preserves the paid period. If preservation fails, the transfer or reopening must wait.

Know what purchases do

The optional Charter costs $24.99 once and enables eligible Frontier challenges, subject to the game’s rules. Larger house purchases cannot bypass the four-settler-per-side battle cap. Items and territory have no cash-out or resale value. Buy only when the building or protection helps a project you actually want to make.

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