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Balatro's mind-bending code uses mouse jitter for random number generation, along with a bunch of clever maths I'm too dense to fully appreciate

https://www.pcgamer.com/author/andy-edser/· ·6 min read · 0 reactions · 0 comments · 3 views
#balatro#random number generation#mouse jitter#game development#code analysis
 Balatro's mind-bending code uses mouse jitter for random number generation, along with a bunch of clever maths I'm too dense to fully appreciate
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Balatro, a roguelike deckbuilder, uses an innovative method of random number generation by leveraging mouse sensor jitter as a source of hardware entropy. The game captures mouse movement data and hover time when the 'new game' button is clicked to seed its RNG. Despite some messy code structures, the game's underlying math and programming techniques reveal clever optimizations. A YouTube deep dive highlights both the game's elegant solutions and its questionable coding practices.

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PCGamer latest · https://www.pcgamer.com/author/andy-edser/
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Software Balatro's mind-bending code uses mouse jitter for random number generation, along with a bunch of clever maths I'm too dense to fully appreciate News By Andy Edser published 28 April 2026 Bear with me, I'm going out on a limb here. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Balatro Source Code Review: "Bad" Code & Math Tricks - YouTube Watch On Let me start off this article with a caveat: I am not a coding expert. I'm also not particularly good at maths.

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