Extract 3D Video Game Content By Firing Up Photo Mode
A user named [Dung3onlord] developed a method to extract 3D scenes from PlayStation 5 games using the console's photo mode to capture high-resolution screenshots. By converting these screenshots into a video and applying photogrammetry techniques, the 3D scene can be reconstructed as a point cloud and transformed into a Gaussian splat. The resulting 3D model can then be viewed immersively through a VR headset.
- ▪[Dung3onlord] used photo mode on a PS5 to capture high-resolution screenshots of a static game scene.
- ▪The screenshots were processed using photogrammetry to create a 3D point cloud, which was then converted into a Gaussian splat.
- ▪Gaussian splats allow for vivid, viewable-from-any-angle 3D scenes that are efficient to render in VR.
- ▪The final 3D scene can be viewed online and through VR headsets like the Oculus Quest.
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| Original publisher | Hackaday |
| Canonical URL | https://hackaday.com/2026/05/17/extract-3d-video-game-content-by-firing-up-photo-mode/ |
| Publication time | Sun, 17 May 2026 11:00:36 +0000 |
| Retrieval time | 2026-05-17T11:02:13.075Z |
| Last seen | 2026-05-17T11:02:13.075Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
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| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | GBeFrFdQ2U-L |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
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| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Extract 3D Video Game Content By Firing Up Photo Mode No comments by: Donald Papp May 17, 2026 Title: Copy Short Link: Copy Here’s a pretty clever method [Dung3onlord] used to capture 3D scenes from a PlayStation 5 without needing any specialized software. All that’s needed is a series of high-resolution screenshots, and a few software tools. The process is essentially photogrammetry, it just uses screenshots as the input instead of photographs. Instead of sneakily yanking 3D assets from the runtime, he fires up the game’s photo mode on his PS5.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Hackaday.