WeSearch

Floor and Ceil versus Denormals on CPU and GPU

·5 min read · 0 reactions · 0 comments · 26 views
#programming#floating-point#computing
TL;DR · WeSearch summary

The article discusses the behavior of floating-point numbers, particularly focusing on the functions floor, ceil, trunc, and round. It highlights the differences in handling subnormal numbers, also known as denormals, across various platforms. The author shares insights from tests conducted on CPU and GPU architectures regarding the preservation of denormals during these operations.

Key facts
About this source

Hacker News (Newest) files mainly under programming. We currently carry 5,306 of its stories.

Original article
Asawicki
Read full at Asawicki →

Story provenance

Source · retrieval · rights · ranking — open for full record
inspect →

Attribution is not the same as permission. This drawer separates discovery metadata, excerpts, WeSearch-generated summaries, reuse status, and whether the publisher receives the visit. Nothing here claims a legal grant the publisher has not made.

Record

Original publisherAsawicki
Canonical URLhttps://asawicki.info/news_1802_floor_and_ceil_versus_denormals_on_cpu_and_gpu
Publication timeTue, 26 May 2026 13:22:13 +0000
Retrieval time2026-05-26T13:37:49.521Z
Last seen2026-05-26T13:37:49.521Z
Headline sourcePublisher (no WeSearch rewrite)
Excerpt sourcepublisher body
Excerpt methodFirst ~120 words (~800 chars) of extracted publisher body, fair-use limited.
SummaryWeSearch · cerebras-chat (WeSearch summarizer)
Summary source textcontentText
Citation coverageSummary is a WeSearch-generated derivative; primary citation is the original publisher URL.
Cluster_rgZonZdM6xj
Cluster logicGrouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison.
Ranking reasonStory pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking.
Publisher visitYes — open original
Substitutes article?No — link-out required for full text

Rights status (four layers)

Publisher-declared
No publisher-confirmed rights record for this source yet.
Machine-readable
No source-specific machine-readable restriction detected beyond the public feed.
WeSearch interpretation
WeSearch declared handling (basis: Derived from the published RSS/Atom feed). This is WeSearch policy, not a legal grant on the publisher's behalf.
Unknown
Retrieval and training permissions are not asserted unless the publisher confirms them.

WeSearch handling by dimension

Indexing May the item be indexed (stored, ranked, made findable)? Allowed
Snippet May a short excerpt of the publisher's text be shown? Allowed
AI summary May WeSearch generate its own short summary of the article? Limited
Retrieval / RAG May the content be exposed for third-party retrieval-augmented generation? Not asserted
Model training May the content be used to train AI models? Not asserted
Commercial reuse May the content be reused commercially? Not permitted

Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Sat 23 May 2026 Recently, I dove deep into floating-point numbers and their behavior. Somehow, this topic haunts me in my programming practice since I created Floating-Point Formats Cheatsheet back in 2013 and also released a comprehensive article The Secrets of Floating-Point Numbers in 2024. This time, I would like to focus on one specific question: What is the result of floor(-1.175493930432748e-38) ? Note: Hexadecimal value of our input number is 0x807FFFFD. Floor, ceil, trunc, round To recap, floor, ceil, trunc, round are functions available in the standard library of C, C++, as well as shading languages: HLSL and GLSL. Each of them transforms a floating-point number into an integral floating-point value, but using different rounding rules.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Asawicki.

Anonymous · no account needed
Share 𝕏 Facebook Reddit LinkedIn Threads WhatsApp Bluesky Mastodon Email

Discussion

0 comments

More from Asawicki