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Game built in Godot performed significantly better than in Unity

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Game built in Godot performed significantly better than in Unity

Game developer Thomas Grové from Studio Interrupt recreated the same horror game in both Unity and Godot to compare the engines side by side, and the results were surprisingly one-sided. The project, a retro-style horror game called “Eyes Never Wake,” was built in both engines https://t.co/JEFTuSXds3

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Pirat_Nation 🔴@Pirat_NationGame developer Thomas Grové from Studio Interrupt recreated the same horror game in both Unity and Godot to compare the engines side by side, and the results were surprisingly one-sided. The project, a retro-style horror game called “Eyes Never Wake,” was built in both engines ns. According to Grové, Godot performed better in most areas affecting everyday development. >The engine started much faster, scripts compiled dramatically quicker, exports finished in seconds instead of minutes, and the install size was only a tiny fraction of Unity’s. >Godot launched in about 13 seconds versus Unity’s 80 seconds, and exporting took around 2 seconds in Godot compared to nearly 15 minutes in Unity.

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