WeSearch

Inkle's Jon Ingold on why self-publishing is where it's at

·9 min read · 0 reactions · 0 comments · 2 views
Inkle's Jon Ingold on why self-publishing is where it's at

"You can never have a conversation with a publisher across an equal gradient, because it isn't an equal gradient. They have all of the power."

Original article
GamesIndustry.biz
Read full at GamesIndustry.biz →
Opening excerpt (first ~120 words) tap to expand

Home Features Inkle's Jon Ingold on why self-publishing is where it's at "You can never have a conversation with a publisher across an equal gradient, because it isn't an equal gradient. They have all of the power." Image credit: GamesIndustry.biz <img alt="Lewis Packwood avatar" src="https://assetsio.gnwcdn.com/Lewis-headshot.jpg?width=2048&amp;height=2048&amp;fit=bounds&amp;quality=85&amp;format=jpg&amp;auto=webp" style="aspect-ratio: 1" width="622" height="622" > Feature by Lewis Packwood Features Editor Published on April 30, 2026 Follow inkle In a talk at the Self-Publishing Toolkit event at the London Games Festival in April, Inkle co-founder Jon Ingold laid out in black and white why the studio has been doing very well all these years without a publisher, thank you very much.

Excerpt limited to ~120 words for fair-use compliance. The full article is at GamesIndustry.biz.

Anonymous · no account needed
Share 𝕏 Facebook Reddit LinkedIn Threads WhatsApp Bluesky Mastodon Email

Discussion

0 comments

More from GamesIndustry.biz