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Solving the Board Game Quoridor

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#games#artificial intelligence#board games
⚡ TL;DR · AI summary

Recent advancements have significantly improved the ability to solve the board game Quoridor. New techniques allow for the complete solving of most board configurations with an area of 28 or less on standard consumer laptops. The findings also reveal interesting dynamics regarding player advantages based on board height and wall counts.

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Grant Slatton's Blog
Read full at Grant Slatton's Blog →
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Solving Quoridor This post significantly improves the state of the art in solving the board game Quoridor. I describe novel techniques that enable fully solving almost all board configurations with area ≤ 28 (e.g. 5x5, 8x3, 7x4, etc) for most wall counts on a consumer laptop. Background I was introduced to the board game Quoridor back in 2014 and was immediately taken by it. I usually spend a weekend returning to Quoridor once every couple years, writing different forms of AI bots to play it. This last weekend, I made a breakthrough that enables both much stronger bots, and much more complete solving.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Grant Slatton's Blog.

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