Diablo 4: Lord of Hatred's new hardest difficulty tier has been conquered in just 17 hours by a sleepless sorceress
A Diablo 4 player known as Mekuna completed the game's new highest difficulty tier, Torment 12, just 17 hours after the Lord of Hatred expansion launched, using a lightning-based sorceress build. The speedrun was achieved through non-stop play and adapting quickly to new endgame systems with limited available information. While the build appears strong, it doesn't seem to rely on bugs or exploits. The accomplishment highlights the potential power of optimized builds in the revamped difficulty system.
- ▪Mekuna, a Diablo 4 streamer, reached Torment 12 in about 17 hours of continuous play after the Lord of Hatred expansion launched.
- ▪He used a lightning variant of the Blizzard skill on a sorceress to quickly clear enemies in high-difficulty content.
- ▪Blizzard designed Torment 12 to be 'really f*cking hard,' but top players like Mekuna have already proven it's survivable with strong builds.
- ▪Additional difficulty increases exist beyond Torment 12 through new activity skill trees that can make monsters even stronger.
- ▪Previous metrics for character power are obsolete due to Lord of Hatred's reworked systems, including new skill trees and item crafting.
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Games RPG Diablo 4: Lord of Hatred Diablo 4: Lord of Hatred's new hardest difficulty tier has been conquered in just 17 hours by a sleepless sorceress News By Tyler Colp published 28 April 2026 That was fast. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Blizzard) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter One of the major changes in Diablo 4: Lord of Hatred is the ability to scale the difficulty way higher than you could before.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at PC Gamer.